Forced myself to take a deeper dive into Blender again. There were a couple of new versions between this and my last Blender project. A lot of interesting developments in that time. Yet again I can state, it's amazing that we have access to a tool this powerful. For Free.
Now what do we see here? I imagine this lady being a VR creator of sorts. Someone who creates "Holodeck" like environments in a special studio environment that allows for perfect flexibility and realtime results. Being a big fan of the Megascans library I found a lot of inspiration and fun to play with it technically and creatively. In Blender I learned how to use scatter, more about displacements, modifiers and optimizing the scene. The modeling and kitbashing process was a ton of fun too. Also used a couple of abstract objects from my Asset Pack: https://www.artstation.com/a/16721342
Stuff like this already exists to a degree so this isn't even Scifi anymore. Crazy! Postwork and minor fixes done via Photoshop and Lightroom. 8500x4436 - Blender - Vue - Plant Factory - Photoshop - Lightroom
Wallpapers: https://tigaer.artstation.com/pages/wallpapers