Personal
Vue and I go a long way back. So long back that it makes me feel really damn old. 2002, in my artistic infancy, I played with Vue for the first time and decided... I'm not there yet. So I continued trying and using techniques that suited my workflow at that time. Three or four years later I got back to it and (with the things learned by then) liked it and looked for ways to make it an integral part of my arsenal of tools. Vue helped me learn so many things about 3d and how it can provide a solid building ground for visualizing the ideas in my head. It grew in my appreciation and soon shared my #1 spot of tools with Photoshop. Over the years it allowed me to be creative in ways I never thought possible. I didn't need the super complex 3dsmax or Cinema4D solutions. That came later with Blender.
Nature scenes off of a fantasy movie. Giant futuristic cityscapes. A crazy big fortress on the side of a mountain. Spaceships off the shoulder of Orion! All with a healthy portion of Photoshop and applying Digital Matte Painting techniques to make it really big! Big enough to make it into art books. Always mentioning the software. Making Vue immortal. Sounds schmaltzy but... that's how I feel.
Later my work captured the eye of the guys behind Vue and made it possible for me to become a beta tester. That was amazing and I'll be forever grateful for that chance. Mainly because Vue wasn't always easy to handle at that time. Being a tester allowed me to report stuff to exactly the guys who were able to look into it and fix it. Whatever the issue was. Friendly communication with only one goal... make the tool better. And better it became.
History
Vue always had that niche existence. Although it's been used by VFX studios all over the world, it never found a firm footing in their pipelines. Vue was, for some time, even ahead of the curve by using procedural mechanics for materials or objects like terrains. Now a staple in all kinds of 3d tools. But VFX isn't the only field that uses Vue. Archviz is a big one too! Due to its Python capabilities (which were there very early on) it is very flexible and in combo with its sister tool Plant Factory even became interesting for scientific research projects all over the world.
Official Statements, Downloads and FAQs:
https://www.bentley.com/software/e-on-software-free-downloads/
Free & Powerful
The bad news is... it won't be continued. No bug fixes. No further development. The good news is... it's available for free now. Along with Plant Factory and its extensive plant catalog. In combination with Blender (which I dove into three years ago) it's a very solid foundation in all things 3d. I would highly encourage everyone in the or interested in the fields of 3d to check out Vue and Plant Factory. Feel invited to check my gallery for what's visually possible with this package!
Thanks
Last but not least I want to thank everyone involved with E-On Software over the years for making Vue and PF what it is today and allowing me (through their work) to do my work! I feel sad that development will not be continued. They've had some really great stuff in the pipeline for future releases. Now I hope Vue will, once again, find its niche and continue to live on... now "everyone" can try it.
Have fun everyone!