Since the Qixel and RDT-Textures merger happened a while ago, I finally decided to trade in some of the valuable asset points I got from said merger. Wanted to give me the real Megascans deal and play around with textures and assets. Since then I learned much more about how to deal with Quixel Mixer and Megascans 3d assets. A lot of fun and possibilities. The scene was built and rendered in Vue. For the lady I used DAZ Studio. Some objects created via Blender. Postwork, vfx and fixes happened in Photoshop and Lightroom.
7500x4054 - Megascans - Vue - DAZ Studio - Photoshop - Lightroom